Thursday, 6 August 2009

Realtime Textures

I saw the techniques for making this on an online tutorial and couldn't resist making my own :D The screencast is from within Blender with the realtime GLSL shading feature.

The tutorial I followed can be found here.
And the texturing is built from a photo from cgtextures.com

Also an interactive rope simulation that I programmed in Python.


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