Huw's Art Blog
Showing posts with label
modelling
.
Show all posts
Showing posts with label
modelling
.
Show all posts
Saturday, 19 March 2016
3D Modelling Software
Here's the beginnings of my own 3D modelling (and eventually animation) software. The initial goal was to emulate Maya/Blender style camera controls, which uses the mouse and modifier keys.
(Programmed in C++ with OpenGL 3).
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